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Zelnick on Streaming and GTA VI: "Funziona come PS5 o Xbox Series X|S"

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Zelnick on Streaming and GTA VI: "Funziona come PS5 o Xbox Series X|S"

The stream represents, according to Strauss Zelnick, CEO of Take-Two Interactive, an inevitable future for the video game industry. During an interview, Zelnick predicted that within three years this technology will become fundamental, provided that Grand Theft Auto VI functions with the same visual quality and responsiveness of PS5 consoles and Xbox Series| XS. “With the arrival of streaming – we are really convinced – that promises low latency and optimal operation for consumers, currently little powerful devices will become able to offer advanced gaming experiences,” said Zelnick. "Regardless of the evolutions of the console market, which of course will affect Take-Two, we expect a significant growth of the overall installed base. And if you believe in streaming – to be clear, we really believe it – we are willing to outline a time horizon. " Zelnick estimates that within three years we will enter the phase of commercial streaming, defining it as a low latency solution potentially able to multiply by ten the number of active users. However, it underlined the essential condition: technology must ensure a smooth and performing gaming experience comparable to the latest generation consoles. “Because streaming really matters, it has to work,” said Take-Two CEO. “However, we are forecasting the time and evolution of technology; if this solution existed, we would not be here today to talk about it. ” "I might be wrong, but this is my best estimate. I certainly don't think streaming will be relevant to us if you won't be able to support titles like Grand Theft Auto VI. " Zelnick insiste sul fatto che per lo streaming diventare rilevante, deve essere in grado di replicare le performance delle console di ultima generazione. La frase "se questa soluzione esistesse già oggi non saremmo qui a parlarne" suggerisce una forte incertezza riguardo alla tecnologia attuale e un'alta posta in gioco per il successo dello streaming con GTA VI. Mi convince poco l’idea che Zelnick, pur anticipando una crescita significativa della base installata, affermi che entro tre anni entreremo nella "fase commerciale". Il divario di performance tra console high-end e dispositivi mobili, anche se si parla di latenza bassa, resta un ostacolo concreto. Considerando l'articolo sull'uscita su Disco di GTA V, rimane in gioco la possibilità che Rockstar giochi con le carte in mano per ottimizzare il rilascio di GTA VI, forse partendo da una versione PS5/Xbox Series X|S e poi espandendosi ad altre piattaforme, mantenendo però il controllo sul ciclo di vita del titolo.

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