GTA6 HUB
← Back to News
NEWS

GTA VI: Rockstar Svela Game World Details – Vice City, Leonida and Field Research in Miami

By GTA6 Hub editorial team
GTA VI: Rockstar Svela Game World Details – Vice City, Leonida and Field Research in Miami

Rockstar Games provided new details about Grand Theft Auto VI, offering a deeper look at the immense game world that extends over almost twice the surface of GTA V. At the heart of the experience is the region of Leonida, presented as the largest map ever realized by the study, with Vice City which constitutes a very wide central nucleus. The title, released on November 19, 2026 for PlayStation 5 and Xbox Series X/S, is based on a detailed analysis of the Florida territory, re-creating the entire imaginary state of Leonida taking inspiration from the different souls of the region: from Miami Art Deco elegance to Everglades swamps, passing through decadent tourist locations and northern rural areas. The six main regions are Vice City, Leonida Keys, Grassrivers, Port Gellhorn, Ambrosia and Mount Kalaga National Park. Vice City resumes the imagination of Miami with Art Deco architecture, beaches, intense traffic and a port for cruise ships. Grassrivers represents the Everglades, while Port Gellhorn focuses on the image of the most decadent tourist resorts, among economic motels, abandoned attractions and strip malls in ruins. Ambrosia is the industrial heart of Leonida, dominated by factories, refineries and a gang of motorcyclists, while Mount Kalaga brings into play the atmosphere of North Florida and the border with Georgia. To create such a credible world, developers have conducted an important field research activity in Miami and South Florida, exploring night areas along with former cops, beaches, nightclubs, strip clubs, Everglades and Keys. The team also interacted with local residents to better understand culture, crime and law enforcement, while screenwriters studied dialects of different urban and rural areas. The story of GTA VI will focus on Jason Duval and Lucia Caminos, two protagonists who can be controlled by alternating them almost at any time. Jason is a veteran of the army who at the beginning of the game works for drug traffickers in Leonida Keys, while Lucia is native to Liberty City, and was recently released and trained to combat by her father. The two protagonists form a couple and will be at the center of the criminal narrative that will develop in this vast world. L’approccio di Rockstar Games a GTA VI è impressionante per l’ambizione e la cura nel dettaglio. La ricreazione di Vice City con l'Art Déco e il traffico intenso, combinata con le diverse atmosfere di Leonida Keys, Grassrivers e Port Gellhorn, promette un mondo vasto e diversificato da esplorare. L'impegno nello studio del territorio di Miami e dell’interazione con la comunità locale per comprendere cultura e criminalità è un segno di qualità che si riflette nell’attenzione alla narrazione attraverso i personaggi di Jason Duval e Lucia Caminos, con le loro storie contrastanti e il loro legame. La combinazione di elementi storici (Art Déco) e futuristici (presenza di una NASA) amplifica ulteriormente la profondità del gioco, offrendo un'esperienza coinvolgente e credibile.

Open original source→

Related articles


Comments (0)

No comments yet. Be the first.