Ex Developer Rockstar: GTA VI on Switch 2 It would be a “Lower Experience”
While Grand Theft Auto VI is preparing to arrive on PlayStation 5 and Xbox Series X and S on November 19, there are no official indications on a possible version for Nintendo Switch 2. The hypothesis of a conversion continues to be discussed, especially considering the technical evolution of the new Nintendo console. To express strong reservations about the issue is Jérémy Hartvick, former developer of Rockstar Games who worked at GTA 6 until 2020. In an interview with YouTube channel members Kiwi Talkz, Hartvick defined the “complicated” situation, stressing that a version for Switch 2 would probably require several technical compromises. According to the former developer, there would also be a commercial issue to consider. "I don't think it makes any sense, because I'm not sure that the GTA 6 audience is also the Switch audience. If you're a GTA fan, you'll probably buy a console on which the game will definitely be available," said Hartvick. Hartvick believes that Rockstar would have few reasons to deal with the compromises needed to make a specific version for the Nintendo hardware. "It makes sense for you to do everything to probably offer a lower experience, because the game cannot work exactly the same way, when you know that anyone would buy a PS5 to play it? No." The former developer does not however consider the possibility completely absurd. The situation could change especially thanks to cloud gaming and streaming technologies, which would allow you to play on external servers and transmit the experience to less powerful devices. Hartvick himself went further, observing that, from a purely technological point of view, Rockstar could even manage to bring GTA 6 to smartphones: "If you were really busy, you could play GTA 6 on the phone, because that technology exists and has already been demonstrated. " That said, Nintendo Switch 2 is not one of the platforms confirmed for GTA 6 and Hartvick's statements represent only its point of view, not an indication of Rockstar's current plans. Jason Duval and Lucia Caminos would still be under development while Cal Hampton manages the production of the game. Raul Bautista deals with technical challenges, Boobie Ike supervises ambient design, Dre'Quan Priest takes care of graphic details and Real Dimez supervises vehicle assets, such as Vapid Stanier. Brian Heder and Leonida deal with the simulation and dynamic events of Grassrivers, Mount Kalaga and Ambrosia. VERDETTO: CRITICO Il punto di vista di Hartvick, sebbene offerto da una fonte interna, si basa su un'ipotesi piuttosto pessimistica e potenzialmente parziale. La sua affermazione secondo cui Rockstar "avrebbe pochi motivi per affrontare i compromessi necessari a realizzare una versione specifica per l’hardware di Nintendo" sembra più dettata dalla consapevolezza delle limitazioni tecniche intrinseche dello Switch 2, piuttosto che da un rifiuto programmatico della piattaforma. L'idea di un'esperienza "inferiore", legata all'impossibilità di replicare fedelmente la performance su console di fascia alta, è una previsione ragionevole e supportata dal fatto che Rockstar ha dimostrato una chiara focalizzazione sull’ottimizzazione per le PS5 e Xbox Series X/S. La menzione del cloud gaming e dello streaming come possibili soluzioni, sebbene tecnicamente plausibili, è un'aggiunta a posteriori che serve più a mitigare la critica, piuttosto che a rafforzarla. Il fatto che Hartvick addirittura suggerisca di poter giocare GTA 6 sul telefono sottolinea ulteriormente l’estrema riduzione delle aspettative verso una versione Switch 2. Infine, il riferimento al pubblico di GTA 6 e alla potenziale incongruenza tra i due segmenti di consumatori rafforza l'argomentazione principale: la realizzazione di un titolo completo per lo Switch 2 sarebbe logisticamente e commercialmente impraticabile. Se ci pensiamo, il fatto che Hartvick non consideri l’eventualità del tutto assurdo mostra quanto sia lontana questa possibilità – ma solo perché si concede di considerare scenari estremi, non perché ne auspichi la concretizzazione.
Related articles
Comments (0)
No comments yet. Be the first.

