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Rockstar points to longer times for GTA 6, abandons the hectic pace of GTA V and Red Dead

By GTA6 Hub editorial team
Rockstar points to longer times for GTA 6, abandons the hectic pace of GTA V and Red Dead

Remember the continuous rumors about the upcoming Grand Theft Auto 6? They may have been largely unfounded. Jason Schreier, a well-known journalist of Kotaku, is convinced that he has recently published his information on the development of GTA 6, which has been the subject of fervent expectations for years. The undisputed success of Grand Theft Auto V, which will soon turn seven years, saw fans wait for a new chapter for an unprecedented time. As we know, in recent months the project has been at the centre of attention, especially following the launch of Red Dead Redemption II. Immense map, the setting of Vice City (a rereading of the 70s and 80s) and more protagonists fueled the noises. However, according to Schreier, the development of GTA 6 is still in the early stages. Rockstar Games has started a new business approach, based on greater confidence in its employees and a reduced pressure than experienced with GTA V and Red Dead Redemption II, where work shifts were particularly heavy. The plan of the American company includes the new chapter of the Grand Theft Auto saga, which will stand out for small size compared to the previous game. The idea is to create a preliminary version of GTA 6 with a more restricted setting than Los Santos, with less initial activity, but that will expand over time, just like with GTA Online, adding new content and functionality. In summary, this report contrasts clearly with previous noises. The development of Grand Theft Auto 6 is still in the early stages, and according to Schreier, seeing the game released before the late 2022 or even in 2023 will be a tough challenge. With good peace of all those who already dream of returning to the criminal meanders of the series. La notizia di Jason Schreier, confermata anche da Mike York e con una stima di otto anni di sviluppo, rivela un approccio radicalmente diverso rispetto ai suoi predecessori. Il passaggio da un ritmo frenetico a uno basato su dimensioni contenute e espansione nel tempo – proprio come GTA Online – suggerisce una consapevolezza da parte di Rockstar di non poter replicare il successo di GTA V senza una strategia più sostenibile, che tenga conto della pressione pregressa che ha generato. L’enfasi sulla fase iniziale più ristretta e l'approccio modulare potrebbe significare un gioco meno immenso all'inizio, ma con potenzialità di crescita, evitando così la trappola della "hype" eccessiva e dei tempi di sviluppo estenuanti come quelli sperimentati con Red Dead Redemption II. Resta da vedere se questo nuovo modello si tradurrà in un titolo più maturo e con una longevità maggiore, in linea con le aspettative della community.

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