
Rockstar Games revealed 35 new features and details about GTA VI’s gameplay in an interview with IGN. From the door openers by vehicle to more unpredictable NPC meetings, the new details give us a better idea of how Grand Theft Auto VI is expanding its previous experiences. Below is an overview of the main revelations, including new robbery mechanisms and how Jason and Lucia interact when you are not on a mission. Among the new most interesting features emerged from the interview with IGN with Rockstar, the attention that the studio devoted to the everyday life of Jason and Lucia. Your partner can send you messages to remind you to close the door or let him know he's going to bed. VICE videos also show how to take advantage of the other protagonist at the wheel while listening to the radio. During the chases, you can manage the fire from the passenger seat. However, the new details go far beyond the relationship between the two protagonists. Rockstar also outlined changes to police meetings, robberies, combat and people you will meet in Leonida. Below are 35 features and details learned from the interview: ♪ The switching of characters can put Jason in the shower. Passing to Jason can reveal that he's showering naked. ♪ Lucia can meet a lawyer living in a trash. You can give him some pills and come back later to receive legal advice. You can also get in his trash. ♪ Your partner can take the wheel. Both Jason and Lucia can drive as you traveled and listen to the radio. During a chase, you can also shoot from the passenger seat. * Jason and Lucia can send daily text messages. Your partner might let you know if he's locked the door or going to bed. ♪ Safe bases have routines and visitors. Similarly to the fields in Red Dead Redemption 2, other characters can visit while Jason and Lucia perform their activities. ♪ You can treat your character at home. Safe bases allow you to shave or cut hair and beard, although changing style requires a barber or salon. * Some shops offer exclusive options. Several clothing stores and salons offer items and hairstyles that you will not find in each location. ♪ Personal vehicles have usable doors. You can store extra outfits and weapons in the carrier compartment of the vehicle. ♪ Taxi trips may include conversations with passengers. Driving a taxi can include full conversations with other people traveling with you. ♪ There are more radio and television ads than any previous GTA game. Examples IGN saw included depression therapy called Angstipan and a Prairie sandwich containing 30,000 calories. * Snapmatic makes his return with restrictions for the protagonists. Jason and Lucia avoid publishing to keep their digital follow-up, but you can still browse the posts and follow the accounts. ♪ Phones appear physically in the game. Extract... VERDETTO: MISTO L’attenzione di Rockstar verso la quotidianità dei protagonisti, come mostrato con i messaggi per chiudere la porta o il fatto che Lucia vada a letto, è un dettaglio curioso e potenzialmente utile per dare maggiore peso al mondo di GTA VI. Tuttavia, l'interazione in auto, con la possibilità di sparare dal sedile del passeggero durante le inseguimenti, suggerisce un gameplay ancora piuttosto orientato all’azione e al "drive-by", cosa che potrebbe risultare meno profonda rispetto ad altre esperienze della saga. L’introduzione di elementi come il curarsi o i negozi con opzioni esclusive, aggiunge livelli di interazione più complessi, ma l'annuncio di base sicure con routine e visitatori ricorda alcuni aspetti di Red Dead Redemption 2, che potrebbero rischiare di far sembrare un po' ripetitivo.
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