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Digital Foundry: Technical Analysis of the Trailer of GTA VI – Significant Progressives

Digital Foundry analyzes the launch trailer of GTA VI, acquired on standard PS5, highlighting interesting technical details. The rendering shows a 1440p resolution with upscaling up to 4K. QSSR (Quick Sync Rasterizer) technology has not been detected. Rockstar seems to have solved the problems related to animation pacing, a historical RAGE engine bug. The company continues to perfect the technical sector in view of the launch of the game.
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